top of page

CV

Career History

May 2023 - present

Personal Growth

I've been applying to various roles at different companies with moderate success. 

On the side while on the job hunt, I've been enhancing my skillsets via various sources:

  •  Practicing Maya & 3DS Max for 3D Printing.

  • Assisted a start-up indie studio with Level Design during free time.

  • Currently a Mentee in Limit Break 2024, being mentored by a senior level designer.

​​

July 2022 - April 2023

QA Technician at Universally Speaking

​Identifying & Regressing defects in Upcoming Games before Launch for Indie & AAA Clients.

Utilising MS Teams, JIRA & Helix ALM for defect management and coordinating multiplayer tests.

Coordinating with senior & leads to vet defects & regressions before submission.

April 2019 - Present

Content Creator

I'm a variety streamer so I play various games and develop UE4/5 levels live for my community.

​​

September 2017 - June 2021

BSc Games Design Student

Games Design & Development with an Animation/Motion Capture option at Staffordshire University.

September 2021 - August 2022

MSc Computer Games Design Student

Masters course at Staffordshire University.
Character, Vehicle & Weapon Prototyping
Collaborative Projects & Individual Project for GradEx22.

bottom of page